Answer by slkjdfv
Does your character have a rigidbody attached? you can't add forces to an object unless said object has a rigidbody attached. And IF it does have a rigid body attached make sure isKinimatic is...
View ArticleAnswer by programmrzinc
Use this code Instead var speed : float = 6.0; var jumpSpeed : float = 8.0; var gravity : float = 20.0; private var moveDirection : Vector3 = Vector3.zero; function Update() { var controller :...
View ArticleAnswer by Mander
ok here. look using the character controller. u may use a very useful script from the documentation. [movement script][1] here u can find how to "Jump" but u can modify it to ur convenience. give it a...
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